We are currently using the following playtests.

New Character Rebuild v1.1 (10/7/2002)
New Player Deaths v1.0 (10/7/2002)
Resurrection Modification v1.1 (7/20/2000)
Racial Skills v1 (7/20/2000)
Damage Types v1.1 (10/7/2002)
Base 5 Damage/Healing v1.2
Base 5 Alchemy(10/7/2002)
Limited Reset v1.0 (1/6/03)
One Handed Block v1
Critical Parry Modification v1
Critical Slay/Assassinate Modification v1
Stop Thrust v1
Archery Aura v1.0 (10/7/2002)
Blade Fury v1.0(10/7/2002)
Carrier Attacks v1.1 (10/7/2002)
Physical Attacks v1.0 (10/7/2002)
Staff Thrust v1.0 (10/7/2002)
NERO Formal Cantrips v4.1 (PDF Version) (1/9/2001)
Additional Spells (Volume 1) v1
Magic Spells Volume 2 (3/19/2004)
Meditate v1.1(10/7/2002) *updated, replaces old version
Formal Magic Logistics v1.1 (10/7/2002)
Modified Detect Magic Spell v1.0 (10/7/2002)
Return v1.2 *replaces all prior Return play-tests (10/7/2002)
Mind Effects Restrictions (1/6/03)
Magic Skills Playtest (3/19/2004)
Smithing Playtest (3/19/2004)
Dexterity Armor (3/19/2004)
Armor Suite (3/19/2004)
Pick Locks v1.0 (10/7/2002)

The "Mind Effects Restrictions" Playtest gives a chapter a lot of discretion in banning or restricting several very powerful in-game effects from their game.

Enslavement and Love 9 effects may not be used on unwilling PC's



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